OCTANE (Game)
For my AME Capstone project, I played a pivotal role in the creation of “Octane” as a Character Artist, Designer, and 3D Artist. This high-octane First Person shooter game features dynamic characters and visually stunning environments that immerse players in a fast-paced, adrenaline-fueled experience. My responsibilities included designing and modeling unique characters, developing engaging gameplay mechanics, and crafting detailed 3D assets that enhance the game’s aesthetic and performance. This project allowed me to showcase my artistic and technical skills, resulting in a thrilling and visually captivating game.
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