Dwarves in the Dark (Game)
For my CPI441 project, I contributed to the development of “Dwarves in the Dark” as a Texture Artist, Designer, and Environment Artist. This immersive game challenges players to navigate through intricate underground landscapes, relying on their wits and teamwork. My role involved creating detailed textures that brought the subterranean world to life, designing engaging gameplay mechanics, and crafting visually compelling environments that enhance the player’s experience. This project allowed me to blend my skills in 3D modeling and game design, resulting in a rich, atmospheric adventure.
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